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Member Since 05 Aug 2011
Offline Last Active May 02 2012 12:14 PM

Topics I've Started

[OpenGL] How to make terrain deformation with properties?

29 January 2012 - 08:37 AM

Alright, so i got this game i'm trying to make, but the problem is, the terrain.

I want it to be possible to get deformation when for example, digging.

For reference, i'd like something similar to Minecraft when it comes to terrain, not necessarily randomly generated, but where every block has it's own properties, but not, you know, blocky.

Any ideas?

PS. I'm using jMonkeyEngine 3 for OpenGL (Which uses LWJGL as well)

Planning done, now what?

28 January 2012 - 07:56 AM

I've been planning a game for a while, and i'm having a hard time finding a place to start working on it.

Where do i start, and how?

My guess would be the visuals like terrain and stuff, but i'm not sure.
Any ideas?

Hard Time Programming!

20 December 2011 - 10:05 AM


I've been trying to make games for over a year now, and seeing as i have nothing of worth, i'm starting to think there's something wrong.

Here's the problem.

I know how the language functions (C# and Java) but as soon as i have to program something myself, everything i've learned so far, just disappears from my head.
I just sit there thinking.
What do i do?
I understand everything when i look at others programming.
This bothers me a lot seeing as my biggest dream is to make a living off game development.

I am diagnosed with Asbergers, and i hope that has nothing to do about it.

Does anyone know what might be the problem?
It would mean a lot to me if i could figure out why this is.