Jump to content

  • Log In with Google      Sign In   
  • Create Account

14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

Morikubo

Member Since 14 Aug 2011
Offline Last Active Mar 23 2013 04:46 AM
-----

Posts I've Made

In Topic: Huge territories.

02 January 2013 - 09:16 AM

Thank you for aswers, i've learned something new.


In Topic: Huge territories.

31 December 2012 - 07:57 AM

If you move your position up high over the area you must do something to display the adjacent areas.

The recalculation of the positions, even if it is only addition of values, may take a long time according to the amount of data you must re-root.

 

So one of the questions to answer is the amount of data you have to manage

 

 

huge. Planning to have that tradeoff, so player will wait for region to load.

The problem is not rendering landscape, i can render that.

Also i think paged geometry will solve some performance issues, objects

will load/unload in 3 squares radius. I think it's solved, i don't think loading

screen will be an issue.


In Topic: Very early alpha of a retro 2D game -- keen for community critique

15 December 2012 - 04:12 AM

You just throw player into some strange world.
I tryed to fight dogs. Then i saw some stuff on the ground.
Was chased by sceletons, run through upper door, see coast, pick stick, pick stick, run back - different place.
Same door - different place. And i'm dead. I love it, no jokes.

In Topic: Game name is the same as a company name

15 December 2012 - 03:19 AM

Then you cannot use that name, if you are going to sell it in any country where that company sells games.


Thank you for info.

In Topic: A game made solely to tell a story

08 December 2012 - 12:52 PM

Myst series, The longest journey, Rayman raving rabbits (little story but a lot of minigames), Stupid Invaders (that one was something =)), GBA Summon NIght Swordcraft story, classic adventures like broken sword 2. Can't remember more right now.

PARTNERS