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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

dejaime

Member Since 14 Aug 2011
Offline Last Active Sep 17 2012 08:35 PM
*****

Reputation Earned

RepItemWhen
+1Logged inSep 17 2012 08:29 PM
+1Voted up C++, should I switch?Sep 16 2012 07:01 PM
+1Voted up What are the most important things that should make me consider moving to C++?Sep 16 2012 07:01 PM
+1Logged inSep 16 2012 06:59 PM
+1Logged inJul 25 2012 08:10 AM
+3Open source code for a beginnerJun 13 2012 05:49 PM
+3Open source code for a beginnerJun 11 2012 01:52 AM
+1Voted up Open source code for a beginnerJun 08 2012 07:10 AM
+1Voted up Open source code for a beginnerJun 08 2012 07:10 AM
+1Voted up Classic RPG #1 - Project Will Resume Soon!Jun 08 2012 07:00 AM
+1Voted up Basic Component Based EntityJun 08 2012 06:10 AM
+1Voted up Basic Component Based EntityJun 08 2012 06:09 AM
+1Voted up Basic Component Based EntityJun 08 2012 06:09 AM
+1Logged inJun 08 2012 06:09 AM
+1Voted up Guess What, You're DeadMay 22 2012 07:50 PM
+1Voted up Guess What, You're DeadMay 22 2012 07:50 PM
+1Voted up Engine Updates and More BugsMay 22 2012 06:52 PM
+1Voted up Font editorMay 22 2012 06:33 PM
+1Logged inMay 22 2012 06:09 PM
+59Legacy point transfer from old systemMay 06 2012 11:53 AM
+1Intelligent 2D collision and Pixel Perfect precisionJan 02 2012 12:47 AM
+1Intelligent 2D collision and Pixel Perfect precisionDec 30 2011 11:16 PM
+1Intelligent 2D collision and Pixel Perfect precisionDec 25 2011 03:29 PM
+12D Sprite in 3D SpaceDec 24 2011 07:01 PM
+12D Sprite in 3D SpaceDec 24 2011 07:00 PM
+1Intelligent 2D collision and Pixel Perfect precisionDec 24 2011 05:02 PM
+1Intelligent 2D collision and Pixel Perfect precisionDec 24 2011 05:02 PM
-12D Sprite in 3D SpaceDec 24 2011 09:34 AM
+1Weekend Reading: Tales from Journal LandDec 24 2011 12:41 AM
+1Intelligent 2D collision and Pixel Perfect precisionDec 23 2011 05:50 PM
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