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dejaime

Member Since 14 Aug 2011
Offline Last Active Sep 20 2014 02:12 PM

Reputation Earned

RepItemWhen
+1Voted up mixed feelings at UniAug 16 2014 11:11 AM
+1Voted up Python & pySDL2Aug 16 2014 11:09 AM
+5problem while setup the py2exe(not found in the registry )Aug 16 2014 09:48 AM
+3comment from dejaimeAug 16 2014 08:46 AM
+1Voted up GML Code crash when pathing (memory problem?)Aug 15 2014 11:19 PM
+3GML Code Crash when pathing (Memory problem?)Aug 15 2014 10:41 PM
+5GML Code Crash when pathing (Memory problem?)Aug 15 2014 09:46 PM
+1Voted up 5 years indie Game Designer, What next?Aug 15 2014 09:12 PM
+1Logged inAug 15 2014 09:00 PM
+3What software(libraries, apis) should i use for my game?Aug 15 2014 10:14 AM
+1Logged inAug 14 2014 07:09 PM
+1Voted up comment from Glass_KnifeAug 14 2014 08:34 AM
+1Voted up comment from NavymanAug 14 2014 08:34 AM
+1Voted up Alternative to FBX for Animation Export ?Aug 14 2014 08:06 AM
+1Voted up Jump start ?Aug 14 2014 07:25 AM
+1Voted up What software(libraries, apis) should i use for my game?Aug 13 2014 09:11 PM
+1Voted up What software(libraries, apis) should i use for my game?Aug 13 2014 09:10 PM
+1Logged inAug 13 2014 07:11 PM
+1Voted up comment from BSVinoAug 13 2014 05:26 PM
+1Voted up comment from RavyneAug 13 2014 05:26 PM
+1Voted up Aug 13 2014 05:26 PM
+3Getting direct acces to vector<unique_ptr<My_Class>> but there are these factors...Aug 13 2014 12:27 PM
+1Voted up Beginner creating a game by myselfAug 13 2014 10:27 AM
+1Logged inAug 12 2014 07:31 PM
+1Voted up Understanding the Z-coordinate.Aug 11 2014 11:40 PM
+5How to import GLFW in eclipse C++ IDEAug 11 2014 06:54 PM
+1Voted up Getting direct acces to vector<unique_ptr<My_Class>> but there are these factors...Aug 11 2014 06:52 PM
+1Logged inAug 11 2014 06:00 PM
+3Questions on AdvertisingAug 11 2014 04:45 PM
+1Voted up comment from BHXSpecterAug 11 2014 02:48 PM
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