Jump to content

  • Log In with Google      Sign In   
  • Create Account

FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Grokys

Member Since 30 Aug 2011
Offline Last Active May 11 2012 03:14 AM

Posts I've Made

In Topic: [SlimDX] Error loading the slimdx dll

10 May 2012 - 04:36 PM

Looking further I notice that the .wxs for the SDK installs the vs2008 redist whereas the runtime does not. It looks like there is a still dependency on the vs2008 runtime in SlimDX somewhere.

In Topic: [SlimDX] Error loading the slimdx dll

10 May 2012 - 04:08 PM

Ah, ignore my question about deployment - I've found the documentation, in exactly the place you'd expect it to be: http://slimdx.org/docs/#Installation

In Topic: [SlimDX] Error loading the slimdx dll

10 May 2012 - 03:57 PM

Hi Guys,

FYI, I can reproduce this with the latest January 2012 redistributable package on a clean install of Windows XP. If I install the VS2008 redist then the problem goes away.

Mike, you mention the 3 steps your installer performs: are these documented anywhere? A google search didn't turn up anything and I'm less than familiar with WIX scripts...

Thanks,
Steven

In Topic: Preventing banding textures in DirectX

16 March 2012 - 02:05 AM

Problem solved, if I use D3DX10_FILTER_TRIANGLE as my mip filter, I get output that looks like the WPF render. Easy as that!



Thanks!

In Topic: ID3D10EffectShaderResourceVariable::SetResourceArray in SlimDX

01 September 2011 - 03:14 PM

Thanks Mike, will do.

PARTNERS