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Infernal-rk

Member Since 30 Aug 2011
Offline Last Active Aug 20 2012 12:45 PM

Reputation Earned

RepItemWhen
+1Logged inAug 20 2012 12:45 PM
+1Logged inAug 17 2012 11:29 AM
+1Voted up The code design of a game (C#)Aug 16 2012 05:03 PM
+1Logged inAug 16 2012 04:04 PM
+3Collision Detection HELP!Aug 15 2012 03:23 AM
+1Logged inAug 14 2012 06:41 PM
+1Logged inAug 14 2012 12:17 PM
+1Logged inAug 12 2012 09:47 PM
+58Legacy point transfer from old systemMay 06 2012 11:53 AM
+1MMO NetworkingFeb 05 2012 09:34 AM
+1Separating axis theoremJan 27 2012 03:09 PM
-1Have i choosed the right path for beginners?Jan 26 2012 08:22 AM
+1Switching from Console to 2DJan 24 2012 06:47 PM
-1MMO NetworkingJan 20 2012 04:48 PM
+1Implementing "Rewind Time", like in the Prince of Per...Jan 20 2012 12:00 AM
+1Implementing "Rewind Time", like in the Prince of Per...Jan 17 2012 09:30 PM
+1Handling textures with XNA and inheritanceNov 17 2011 08:33 AM
+1Collision Response With Penetration DepthNov 16 2011 11:36 PM
+1walking enemy - better algorithm sfml c++Nov 04 2011 05:48 PM
+1mouse to ray - sphere collision detection helpNov 03 2011 05:56 PM
+1mouse to ray - sphere collision detection helpNov 03 2011 05:56 PM
+1AABB Bounding Box collision help!Nov 03 2011 04:21 PM
+1Particle System Design QuestionSep 23 2011 12:27 AM
+1How to make my own gui using opengl and SDL and C++ or whatev...Sep 21 2011 07:31 PM
+1printf disadvantages?Sep 15 2011 06:54 AM
-1printf disadvantages?Sep 15 2011 01:42 AM
+1Terrain StitchingSep 12 2011 09:18 PM
+1How does a game loop work?Sep 08 2011 04:44 PM
+1Calculating shared normalsSep 06 2011 11:15 PM
+1Chests in Random DungeonsSep 06 2011 01:56 PM
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