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Member Since 01 Sep 2011
Offline Last Active Oct 09 2015 03:22 PM

Posts I've Made

In Topic: Resolution for different PC's, where to start?

28 June 2015 - 04:28 AM

Thank you very much for all the advice! I changed my code to get the values of the screensize dynamically (before that i hardcoded them to 1366*768). I just needed to find out the simple GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width line to fix it.

In Topic: The Week of Awesome III - The third annual unofficial gamedev.net competition...

08 June 2015 - 02:12 PM

Hi everyone,


I would love to participate as part of a team. I am not very experienced and don't have too many free time, but it sounds fun to do and i would love to participate in a contest sometimes.


I have some coding experience in C# / XNA, but do not expect to much of it.


Happy to learn from the experience :)

In Topic: Card game Class Structure

24 March 2015 - 02:33 PM

Thank you very much for the elaboration Xai, i will definitely keep these in mind when constructing my game. I now also see that this form of composition is quite related to an object oriented approach. Although i do have to improve my skills with interfaces and specific C# stuff like delegates, i get the global idea and should be able to get this working one way or the other.


Thanks again!

In Topic: Card game Class Structure

21 March 2015 - 01:19 PM

great, thanks a lot! I will definitely give that a try :)

In Topic: Card game Class Structure

19 March 2015 - 01:43 PM

Thank you very much for the responses everybody! Since i am quite new to this topic (and to programming in general), what would be the correct terms to Google for an example or maybe even a tutorial in C# for a compositional approach?