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BagelHero

Member Since 06 Sep 2011
Offline Last Active Apr 30 2015 09:42 PM

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+1Logged inApr 30 2015 09:42 PM
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+3High poly finished in Zbrush - What's next?Jan 22 2015 04:33 PM
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+1Voted up Sprite DLight - Instant normal maps for 2D graphicsDec 12 2014 11:38 PM
+1Logged inDec 12 2014 11:37 PM
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+1Logged inNov 29 2014 06:21 PM
+1Voted up Sprite DLight - Instant normal maps for 2D graphicsNov 29 2014 03:45 PM
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+3Looking for an artistOct 08 2014 03:35 AM
+1Logged inOct 06 2014 05:08 PM
+3Looking for an artistOct 05 2014 01:26 AM
+3Looking for an artistOct 04 2014 11:39 PM
+1Logged inOct 04 2014 03:13 PM
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