I'm creating a basic tileset for a quick little game, and I'm having trouble deciding what looks best!
I want to use gradients to give the game a nice unique and sleek look, but I also like the idea of making it look a little retro.
Below is a screenshot, the tiles on the right are the original, and the ones on the left I ran through a posterize filter to achieve that "lower bit" look (somewhere around the 32-bit era). What do you think?
I am aware of a couple flaws in the sprite design itself, in fact I'll probably redo most of it, but before I do I want to settle on a style! Any suggestions?
YodamanJerMember Since 10 Sep 2011
Offline Last Active Aug 18 2015 08:07 AM
I love video games and movies. For as long as I can remember, my dream career has been to work in either of those fields. More recently, I've wanted to work in game development, because I feel that you can be a lot more expressive in games than you can be in movies.
I love being outside, but not in the winter - in Wisconsin, when it's cold it's COLD, and so I do most of my game development in the winter, but sometimes I work on projects a lot in the summer, too. It really depends on how motivated I am!
I also love the Douglas Adams' Hitchhiker's Guide series, The Twilight Zone (original series), Star Trek (old and reboot), Star Wars, music, writing, Minecrafting, hanging out with friends and playing Magic: The Gathering, and generally enjoying life.
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