Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 11 Sep 2011
Offline Last Active Sep 25 2013 10:46 PM

Posts I've Made

In Topic: Diablo 3 representing the future of Anti- piracy?

28 May 2012 - 09:39 PM

D3 in particular will probably be a nightmare for pirates to crack due to the amount of random encounters and items there is

Yes, it will be a nightmare and some people will lose hope about the crack if it doesnt appear in 2 weeks and they will eventually buy the game.

Plus i wanted to share this link with you guys.

A man died playing diablo 3 for 72 hours, I am a diablo fan too, Just warning you.

In Topic: Diablo 3 representing the future of Anti- piracy?

28 May 2012 - 08:32 AM

I like RPGs and might have been interested, but I wouldn't touch a game with this system with a barge pole. Aside from the server problems, and the principle, as covered in the article, there are other issues: what if I want to play in years to come when the servers are no longer running, or they pull the plug for other reasons? What if I want to play where there isn't Internet access? (PCs are no longer these things that sit on a desk all the time, and mobile Internet isn't always available.)

That's what this whole post is about.
Single player mode requiring online connection? Seriously? I dont see this going anywhere but the fact is it definitely stops piracy as most of the dungeons, monsters, loots are stored in server side and not client side.

In Topic: Help me flesh out game idea

21 May 2012 - 10:04 PM

As far as the information given, Your game mostly sounds like Minecraft. Instead of mining things in the night, your plotting it with stealing things, By the way if i were going camping, i would go to a sweet and lonely place to enjoy the sounds of nature. But the idea of stealing becomes a problem here, Where would you steal stuff? No one is around you, You could plan like this,( This is just my opinion ). On day time you build your shelters and as time goes by it becomes night and you become hungry, So on the nights you try to hunt down animals for their meat and stuff and then cook it, eat it. And as for the challenges heres some i thought

1) Capture squirrels in a trap.
2) Hunt down animals within "this" timelimit.
Probably keep an archery range to practice his / her archery skills and plot that as a challenge,
3) Hit bulls eye 3 times.
Gather resources within the day time( Minecraft ) and
4) Make 6 torches for the night.

Ideas innovate within you, Just sit back and try to build ideas from these 4 points.

P.S if you think this game is a coincidence with minecraft, you can instead be sci-fi and give gadgets instead of resources. :)

In Topic: Reputation ratings

14 April 2012 - 09:09 PM

My suggestion on losing a point per down vote would be, There must be a range to lose points. Say - 5 or - 10. If you go more than that, You are not allowed to down-vote anybody, because there are some trolls who find it fun to down-vote everybodys post.

In Topic: [C++][SDL] SDL_LoadBMP won't load the bitmap

03 April 2012 - 11:07 PM

I dont see any problem there.

If i am right, Try passing the coordinates, width and height to the fourth parameter of the SDL_BlitSurface() function.

SDL_Rect rect = { 0, 0, 32, 32 };
SDL_BlitSurface(hello, NULL, screen, &rect);