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recursively

Member Since 16 Sep 2011
Offline Last Active Sep 05 2014 06:13 AM

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+1Logged inSep 05 2014 06:13 AM
+1Voted up New Earth RPGJul 19 2014 09:45 AM
+1Logged inJul 19 2014 09:44 AM
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+1Voted up Spreading out continents in a Perlin noise-based terrain generatorFeb 03 2014 04:45 AM
+1Voted up Recommend a javascript framework?Feb 03 2014 04:43 AM
+1Voted up how to prevent save cheating? (for games where saving is NOT allowed)Feb 03 2014 04:31 AM
+1Voted up how to prevent save cheating? (for games where saving is NOT allowed)Feb 03 2014 04:31 AM
+1Voted up how to prevent save cheating? (for games where saving is NOT allowed)Feb 03 2014 04:30 AM
+1Voted up how to prevent save cheating? (for games where saving is NOT allowed)Feb 03 2014 04:30 AM
+1Voted up how to prevent save cheating? (for games where saving is NOT allowed)Feb 03 2014 04:29 AM
+1Voted up Why would devs be opposed to the PS4`s x86 architecture?Feb 03 2014 04:28 AM
+1Logged inFeb 03 2014 04:19 AM
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+1Logged inJan 26 2014 08:28 AM
+1Logged inJan 24 2014 06:38 PM
+1Logged inJan 21 2014 06:27 PM
+1Voted up How to handle monster respawn in a RPGJan 19 2014 07:14 PM
+1Logged inJan 19 2014 07:12 PM
+1Voted up A* problem with heuristicJan 16 2014 01:58 PM
+1Logged inJan 16 2014 01:36 PM
+1Logged inJan 14 2014 06:02 PM
+1Logged inJan 13 2014 10:38 AM
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