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sunk

Member Since 02 Oct 2011
Offline Last Active Oct 05 2014 05:16 AM

Reputation Earned

RepItemWhen
+1Logged inOct 05 2014 05:16 AM
+1Logged inOct 04 2014 07:11 AM
+1Logged inOct 02 2014 12:30 PM
+1Logged inOct 01 2014 12:16 PM
+3Setting up a camera with SFML and raw opengl callsOct 01 2014 05:53 AM
+1Logged inSep 30 2014 02:13 PM
+1Logged inAug 02 2014 11:10 AM
+1Logged inJul 28 2014 03:54 PM
+1Logged inJul 27 2014 03:13 PM
+1Logged inJul 20 2014 02:47 PM
+1Logged inJul 17 2014 02:06 PM
+1Logged inJul 16 2014 02:57 PM
+1Logged inJul 14 2014 04:00 PM
+1Logged inJul 13 2014 07:56 AM
+1Logged inJul 11 2014 12:02 PM
+1Logged inJul 10 2014 02:33 PM
+1Logged inJul 04 2014 04:11 PM
+1Logged inJul 02 2014 02:30 PM
+1Logged inJul 01 2014 02:00 PM
+1Logged inJun 30 2014 03:27 PM
+1Voted up Opengl - How to texture polygons that may not be quadsJun 29 2014 03:18 PM
+1Logged inJun 29 2014 11:17 AM
+1Logged inJun 27 2014 03:54 PM
+1Logged inJun 19 2014 12:18 PM
+3I hate my code....How do you structure your code for a game?Jun 13 2014 06:36 PM
+3I hate my code....How do you structure your code for a game?Jun 12 2014 07:41 AM
+3I hate my code....How do you structure your code for a game?Jun 12 2014 07:23 AM
+3I hate my code....How do you structure your code for a game?Jun 12 2014 04:41 AM
+1Logged inJun 11 2014 03:44 PM
+3I hate my code....How do you structure your code for a game?Jun 11 2014 01:06 AM
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