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Member Since 02 Oct 2011
Offline Last Active Sep 24 2012 03:25 PM

Posts I've Made

In Topic: XNA Quadrender question

26 August 2012 - 08:34 AM

what your are displaying with the quad is a texture that comes from a texture2d variable. Normally as a render target or such.

What you are giving are the texture coordinates that go from 0,0 to 1,1. It will match the texture image to a quad that fits all screen.

I'm more or less asking for an explanation for the class, I haven't used it yet.