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worldalpha

Member Since 03 Oct 2011
Offline Last Active Oct 27 2013 06:55 AM

WorldAlpha.com DevBlog > Day 635 to Day 641 - Game Trailer, WorldAlpha Story & Alpha Testing

Posted worldalpha on 07 October 2012 - 02:02 PM

Lots of exciting things have been happening every week, as more and more people get involved in the project. It is exciting for me to see what I have been envisioning for the last almost 2 years finally coming into fruition.
Game Trailer
Well, I realize that our first game trailer was all concept, but we finally have enough gameplay and UI in place...

WorldAlpha.com DevBlog > Day 614 to Day 620 - WorldAlpha Finally Taking Shape

Posted worldalpha on 16 September 2012 - 12:52 PM

Well after more than a year of working with programmer art for a majority of what makes up WorldAlpha, it is nice to finally see some final artwork to be used in the game. Serge was busy all week creating icons for the different products in the game. Here are just a couple samples of this...

WorldAlpha.com DevBlog > Day 568 to Day 600 – Minigame Feedback, Economy Almost Done, Artist Wanted and more

Posted worldalpha on 26 August 2012 - 07:18 AM

It has been a very busy month. With the launch of the first minigame, we have had a huge increase in the interest for WorldAlpha. Traffic to our site has more than doubled. With the game launched, I knew there would be feedback, but unfortunately not what I had hoped.

Some iTunes store reviews
1. Horrible - This game first started with a long...

WorldAlpha.com DevBlog > Day 401 to Day 406 - MMO Timeline, Sniper Comes in View, & 2000 Beta Testers

Posted worldalpha on 12 February 2012 - 09:37 AM

Military Module Progression
People have been asking about other modules in the MMO game. My intention is to focus on the Military module in February, the Politics module in March, and finish the Economy module in April. This week was a good week for progressing the military aspects of the game. I finished the creating of units and crews, assigning...

WorldAlpha.com DevBlog > Day 374 to Day 380 - Sniper Assets & Military Takes Shape

Posted worldalpha on 22 January 2012 - 06:57 AM

Work Continues
This week was busy actually overseeing the work of others. Currently I have an artist working on the background of the sniper minigame. Then I have my lead artist working on concept art, and 3D imagery for the weapons in the game. I have graphic designer working on some of the web work that needs to be done. Finally, I have the Flash...

WorldAlpha.com DevBlog > Day 366 to Day 373 - A Sniper Background Takes Shape

Posted worldalpha on 08 January 2012 - 05:46 PM

Over the past week in this New Year, I have been working with Igor to work towards finalizing the background artwork for WorldAlpha Sniper. This is a process of back and forth that takes some time to get the ideas and concepts from my head, to finalizing the artwork by my artist. It is an interesting process, that I have now dealt with three times, with my...

WorldAlpha.com DevBlog > Day 303 to 343 - Initial Marketing Begins

Posted worldalpha on 18 December 2011 - 07:42 AM

Day 303 to 343

Well, now that I had a website up and running, I need to get some people to it. In creating an MMO, I’ll need to have a fairly big community at launch, to make it Massively Multiplayer. So, even though the game is still several months out, I knew I needed to start to garner some interest. Here are some of the initial marketing...

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