Jump to content

  • Log In with Google      Sign In   
  • Create Account


Mihai Moldovan

Member Since 06 Oct 2011
Offline Last Active Apr 01 2013 05:33 PM

Reputation Earned

RepItemWhen
+1Logged inApr 01 2013 02:41 PM
+3Neural Networks and Genetic AlgorithmsSep 06 2012 09:10 AM
+1Logged inJun 25 2012 08:53 PM
+1Logged inJun 25 2012 02:34 PM
+1Logged inJun 20 2012 12:53 PM
+1Logged inJun 15 2012 10:26 AM
+1Logged inJun 12 2012 07:28 PM
+1Logged inJun 12 2012 04:43 PM
+1Logged inJun 07 2012 02:24 AM
+1Logged inJun 05 2012 03:20 AM
+1Logged inJun 04 2012 03:36 AM
+1Logged inJun 02 2012 04:13 AM
+1Logged inJun 01 2012 02:18 AM
+1Logged inMay 31 2012 11:51 AM
+1Logged inMay 30 2012 12:11 AM
+1Logged inMay 29 2012 08:08 AM
+1Logged inMay 27 2012 08:48 PM
+1Logged inMay 25 2012 09:38 PM
-1Voted down Why is C++ the industry standard?May 25 2012 02:22 PM
+1Logged inMay 24 2012 09:02 PM
+1Logged inMay 23 2012 10:22 PM
+1Logged inMay 23 2012 11:38 AM
+1Logged inMay 21 2012 06:24 PM
+1Logged inMay 20 2012 07:14 PM
+1Logged inMay 20 2012 12:40 AM
+1Logged inMay 18 2012 07:43 PM
+1Logged inMay 18 2012 05:11 AM
-1Lockstep games - waiting and synching worldsMay 13 2012 02:58 PM
+1Does starcraft2 use navmesh A* or grid A* for pathfinding?May 13 2012 02:05 PM
+1Logged inMay 10 2012 10:39 AM
PARTNERS