Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


jblevins1991

Member Since 09 Oct 2011
Offline Last Active Apr 08 2012 08:19 PM

Posts I've Made

In Topic: question about storing objects in arrays.

22 March 2012 - 04:39 PM

sorry i thought i had, it's c++.

In Topic: rpg game question

01 March 2012 - 01:56 PM

i don't plan on giving it out, its just something that makes learning game programming fun and interesting.

so i can just do something a long the lines of...

Pokemon *pika = new pikachu;

In Topic: _int64 mBaseTime?

20 February 2012 - 03:25 PM

nevermind i figured it out.

In Topic: Array question.

17 February 2012 - 05:35 PM

sorry, i got confused. the array holds the exp amount needed to level up (see below)

int exp;
int exptilnextlevel[99];

if(exp>=exptilnextlevel[99])
{
++level;
}

would this work?

In Topic: Array question.

17 February 2012 - 05:20 PM

Is there a way to increment to the next data element in an array when the player levels up?

PARTNERS