Jump to content

  • Log In with Google      Sign In   
  • Create Account

SystemShock

Member Since 10 Oct 2011
Offline Last Active Mar 04 2013 11:24 AM
-----

Topics I've Started

New company, new office, new game, process of everything!

06 February 2013 - 05:15 AM

Good day everyone.

 

I'm not sure if this section is the one I should use, but I want to make this topic in a kind of discussion/blog type thingi where I will try to tell you how everything is going. I have just started a company and right now hiring people and makeing the office to start making games! smile.png Very exiting for me to finally turn this into reality!

 

Anyway,

step 1 - Creating a company. Done. I decided to choose singapore because it makes everything resonably easy, compared to other countries. Plus not very expensive.

step 2 - Finding an office. Done. Right now we are preparing furniture, etc. I will wait before buying PC's tho, because I want people to choose for themselves depending on how they are going to use them.

step 3 - Hire people. That's what I'm doing now. And here's my advert on this site

step 4 - ...

 

As I said I would like to update this post to share my experience. And later even with photos and screenshots.


Creating a gaming company, hiring TL/PM

20 January 2013 - 01:54 AM

Good day everyone.

 

I've finally secured enough funds and I'm starting a game company at the moment. I don't plan anything over the top. For starters I'm planning to hire 3-4 people and see where it all goes.

But I have a few issues I'm still not comfortable with considering that I have no experience running it all myself before. So, I would like to hear what you have to say.

  • How can you make sure you found a right person on the role of TL/PM? And also is the gamedev.net an appropriate place to search for such a person, or should I better use big job sites? What a good interview question lists out there?
  • What salary do you think I should offer to a TL/PM? (yes, i have seen a survey)
  • Should I aim for a multinational team or try the opposite and find people of more or less the same background (usa/canada/australia/etc.)? That considering that the developers have to relocate to another country where I live myself and registered a company. (why not hire people locally? the problem's that there are no qualified people around...)
  • Any other tips for your experience?

This post may sound a little bit like bs... but I honestly want to hear your opinion because that is what I'm doing and I want to be sure that I made the right decisions because it might be the only chance in my life when all that is possible.

 

What I want the company to develop? For starters I plan to make a small arcade type game and release it on steam and desura to iron out small details in the team and gain some experience. By my estimations it would take 3 months when the team is in place. After that go for a bigger projects.


PARTNERS