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the_visualist

Member Since 11 Oct 2011
Offline Last Active May 06 2014 01:22 AM

Posts I've Made

In Topic: New mobile game in development: King's Party Tower Defense

14 April 2014 - 02:09 AM

Nice art style. The ingame screenshot is really cool, looks kinda inviting!


In Topic: 2 Players Basket Shootout - Challenge a Friend to a Basketball Match

14 April 2014 - 02:06 AM

That actually looks really cool! Btw some AI enemy might be cool, in case someone has no friends smile.png


In Topic: ActionRPG Indie Project - Dungeons of Daggerhelm

03 April 2014 - 02:20 PM

You might wanna add some pictures right in your post, otherwise most people won't even bother reading it :)


In Topic: Illarion - An open source online roleplaying game

03 April 2014 - 02:19 PM

Nice idea with the open source thing. Just to warn you though: having the server source publicly available will give you a lot of headaches regarding exploits, item duping etc.


In Topic: [GAME][FREE][2.3+]Reverse Runner - Twisting the Runner Genre

03 April 2014 - 02:11 PM

The menu music is nice! Also the game idea is nice. And the animations are nice.

Might be just me, but I think the art style isn't perfect yet. Its not very visually pleasing in my opinion.

For example the blue ring: it has two colors (inside and outside) and it stands on a blue block with a third color. And they all kinda look really weird if you use them together like this.

The double axe thing is a much better, the axe colors fit nicely to the gray block color.

Anyway, good luck!

 

Edit: take a look at the colors in picture: http://noobtuts.com/content/unity/real-time-strategy-game/preview.png . See how the green background works really good with the orange? Of course this is all subjective, but using complementary colors usually gives you some nice effects in your games.


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