Jump to content
This is not recommended for shared computers
Sign in anonymously
Don't add me to the active users list
Bring your ideas to life with a Gaming Degree from Full Sail University
14 April 2014 - 02:09 AM
Nice art style. The ingame screenshot is really cool, looks kinda inviting!
14 April 2014 - 02:06 AM
That actually looks really cool! Btw some AI enemy might be cool, in case someone has no friends
03 April 2014 - 02:20 PM
You might wanna add some pictures right in your post, otherwise most people won't even bother reading it
03 April 2014 - 02:19 PM
Nice idea with the open source thing. Just to warn you though: having the server source publicly available will give you a lot of headaches regarding exploits, item duping etc.
03 April 2014 - 02:11 PM
The menu music is nice! Also the game idea is nice. And the animations are nice.
Might be just me, but I think the art style isn't perfect yet. Its not very visually pleasing in my opinion.
For example the blue ring: it has two colors (inside and outside) and it stands on a blue block with a third color. And they all kinda look really weird if you use them together like this.
The double axe thing is a much better, the axe colors fit nicely to the gray block color.
Anyway, good luck!
Edit: take a look at the colors in picture: http://noobtuts.com/content/unity/real-time-strategy-game/preview.png . See how the green background works really good with the orange? Of course this is all subjective, but using complementary colors usually gives you some nice effects in your games.
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC