I want to develop an isometric game and I'm planning to use the art collection of flare. However, I couldn't figure how to parse the tileset of flare into my game. Here is an example of their tilesets. As far as I know grouping the tiles into one file is good, however, I couldn't figure out how I'm going to parse them as I mentioned earlier and, again, as far as I know there is no pixel marks indicatingthe starting and ending point of a particular tile or it's ancohor points etc. So how I'm going to handle this? Any particular solutions?
I hope I explained myself clearly.
Thank you in advance.
kintanteeMember Since 16 Oct 2011
Offline Last Active Jun 27 2012 07:29 AM
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