The thing being I don't have ref counting on these objects (my application manages everything).
And no no negative value what's so ever :s
My bad, my variadic template call was actually doing a hard copy of the object and passing a stack address that had been deleted.
Here is my code if someone wants an easy way to start : https://github.com/yamashi/SkyrimOnline/blob/master/Client/Src/Server/Src/Game/ScriptEngine.hpp

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