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tonemgub

Member Since 21 Oct 2011
Offline Last Active Today, 05:47 AM

Reputation Earned

RepItemWhen
+1Voted up Graphics engines: what's more common; standard vertex structure or dynamic based on context?Yesterday, 05:53 AM
+1Voted up Increased frame time with less workloadYesterday, 04:47 AM
+1Voted up IG + Nvidia, IG fasterYesterday, 02:36 AM
+1Logged inYesterday, 02:33 AM
+1Voted up Direct3D 12 documentation is now publicMay 26 2015 06:59 AM
+1Logged inMay 26 2015 06:58 AM
+1Voted up Problem Alpha Blending in DirectXMay 25 2015 12:48 AM
+1Voted up Problem Alpha Blending in DirectXMay 25 2015 12:48 AM
+1Logged inMay 25 2015 12:44 AM
+1Logged inMay 22 2015 12:09 AM
+1Logged inMay 18 2015 01:44 AM
+1Voted up How to calculate Lumens?May 15 2015 01:06 AM
+1Voted up How to calculate Lumens?May 15 2015 01:06 AM
+1Voted up D3D11 asynchronous buffer updatesMay 15 2015 01:05 AM
+1Logged inMay 15 2015 01:03 AM
+1Voted up Can a lone indie dev do an open world like this?May 14 2015 02:08 AM
-1Voted down What models are these, 2d or 3dMay 14 2015 02:05 AM
-1Voted down What models are these, 2d or 3dMay 14 2015 02:05 AM
+1Voted up What models are these, 2d or 3dMay 14 2015 02:05 AM
+1Logged inMay 14 2015 01:43 AM
+3I can distort noise in 2D case, I need help with 3D caseMay 13 2015 05:32 AM
+1Voted up I can distort noise in 2D case, I need help with 3D caseMay 13 2015 04:08 AM
+1Logged inMay 12 2015 11:50 PM
+1Voted up TOTO2DEngine, demo and sourceMay 12 2015 04:08 AM
+1Logged inMay 12 2015 01:36 AM
+1Logged inMay 10 2015 11:54 PM
+1Logged inMay 10 2015 04:54 AM
+1Logged inMay 09 2015 02:11 AM
+3Strange exception after OS upgradeMay 08 2015 08:01 PM
+3Strange exception after OS upgradeMay 08 2015 07:29 PM
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