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Member Since 23 Oct 2011
Offline Last Active Aug 26 2012 08:03 PM

Posts I've Made

In Topic: Visual Studio 2012 ruined everything

26 August 2012 - 09:10 AM

Install vs2012 and fix the problems. D3D is now part of the windows SDK.

In Topic: One-Step vs Two-Step Initialization (C++)

18 July 2012 - 12:46 AM

I use one-step almost exclusively, the code is simply cleaner/shorter that way. I do very rarely use two-step, almost always because I wish to reuse memory(say the type in question contains a few dynamic buffers), but even here I hide the fact that it is two step initialization from the user of the object(template magic).

You could easily do the same thing with one-step by using a factory.

In Topic: Bruneton's atmospheric scattering demystified

04 February 2012 - 08:09 PM

Very nice, I see you found a way to fix the problem at the horizon line, I've been running into those artifacts myself so hopefully your method fixes it

In Topic: auto enable Nvidia's fxaa

21 January 2012 - 02:20 PM


Download it here, add it to your game-- and it works on all cards, not just Nvidia.

In Topic: SOPA protests (dumb idea)

15 January 2012 - 03:01 AM

I assume they will replace the website with some anti SOPA message.