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Joshhua5

Member Since 26 Oct 2011
Offline Last Active Today, 12:48 AM

Posts I've Made

In Topic: Vulkan is Next-Gen OpenGL

18 April 2015 - 10:10 PM

 

An overview of GLAVE from LunarG


In Topic: Vertex Shader Iteration

02 April 2015 - 12:22 AM

Does your target support OpenCL?

 

https://software.intel.com/en-us/articles/opencl-and-opengl-interoperability-tutorial?language=it


In Topic: Vertex Shader Iteration

01 April 2015 - 10:43 AM

Could you do something like that with a Compute Shader?


In Topic: Vulkan is Next-Gen OpenGL

23 March 2015 - 11:53 PM

This should give a great view into the way Vulkan will work. http://www.amd.com/Documents/Mantle-Programming-Guide-and-API-Reference.pdf


In Topic: Vulkan is Next-Gen OpenGL

17 March 2015 - 09:46 PM

Roughly 5 minutes in:


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