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Frenetic Pony

Member Since 30 Oct 2011
Offline Last Active Today, 01:54 AM

Reputation Earned

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+1Logged inYesterday, 06:05 PM
+1Voted up SSAO and edge artifactsYesterday, 03:52 PM
+1Voted up SSAO and edge artifactsYesterday, 03:51 PM
+1Logged inYesterday, 02:20 AM
+1Logged inJan 23 2015 07:54 PM
+1Voted up Current-Gen LightingJan 22 2015 08:06 PM
+1Logged inJan 22 2015 06:59 PM
+1Logged inJan 21 2015 06:55 PM
+1Logged inJan 20 2015 06:26 PM
+1Voted up Ambient Occlusion for Deforming GeometryJan 19 2015 10:03 PM
+1Voted up Ambient Occlusion for Deforming GeometryJan 19 2015 07:53 PM
+1Logged inJan 19 2015 07:30 PM
+1Logged inJan 18 2015 06:09 PM
+1Logged inJan 17 2015 11:17 PM
+1Logged inJan 16 2015 06:40 PM
+1Logged inJan 15 2015 06:28 PM
+3Is Clustered Forward Shading worth implementing?Jan 15 2015 04:43 AM
+1Logged inJan 14 2015 07:51 PM
+1Voted up Motion Blur flickering highlights unavoidable ?Jan 14 2015 05:02 PM
+1Logged inJan 13 2015 06:38 PM
+3Radiance QuestionJan 13 2015 06:00 PM
+1Logged inJan 12 2015 08:30 PM
+1Logged inJan 11 2015 06:00 PM
+1Logged inJan 11 2015 12:01 AM
+1Logged inJan 09 2015 06:49 PM
+1Logged inJan 08 2015 10:08 PM
+1Voted up Deferred Renderer and Shadow mappingJan 08 2015 04:03 AM
+1Logged inJan 07 2015 07:07 PM
+1Voted up Using a skydome as an irradiance mapJan 06 2015 07:47 PM
+1Logged inJan 06 2015 06:19 PM
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