Jump to content

  • Log In with Google      Sign In   
  • Create Account

Frenetic Pony

Member Since 30 Oct 2011
Offline Last Active Yesterday, 10:31 PM

Reputation Earned

RepItemWhen
+1Voted up Is OpenCL slowly dying?Yesterday, 10:31 PM
+1Logged inYesterday, 10:31 PM
+1Logged inSep 23 2016 10:32 PM
+1Logged inSep 22 2016 09:05 PM
+1Logged inSep 21 2016 06:41 PM
+1Logged inSep 20 2016 08:35 PM
+1Logged inSep 19 2016 06:03 PM
+1Logged inSep 18 2016 08:56 PM
+1Logged inSep 17 2016 06:12 PM
+1Logged inSep 17 2016 01:16 AM
+1Logged inSep 14 2016 09:37 PM
+1Voted up Edge smoothingSep 14 2016 02:39 PM
+1Logged inSep 13 2016 06:01 PM
+1Logged inSep 12 2016 07:50 PM
+1Logged inSep 11 2016 08:17 PM
+1Logged inSep 10 2016 08:08 PM
+3A practical real time radiosity for dynamic sceneSep 10 2016 11:09 AM
+3A practical real time radiosity for dynamic sceneSep 10 2016 11:09 AM
+1Logged inSep 10 2016 02:28 AM
+1Logged inSep 08 2016 06:53 PM
+1Logged inSep 07 2016 07:06 PM
+1Logged inSep 06 2016 06:20 PM
+1Logged inSep 06 2016 04:08 PM
+1Logged inSep 04 2016 09:56 PM
+1Voted up Problem with water reflectionSep 03 2016 09:07 PM
+1Logged inSep 03 2016 09:06 PM
+1Voted up Screenspace Normals - Creation, Normal Maps, and UnpackingSep 03 2016 04:07 PM
+1Logged inSep 03 2016 12:24 AM
+1Voted up What is the best PBR Real Time Fresnel functionSep 01 2016 10:48 PM
+1Logged inSep 01 2016 09:35 PM
PARTNERS