makuto
Member Since 01 Nov 2011Offline Last Active Yesterday, 07:09 PM
Albums
Images
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Early Version of Altarin In DevOne of the early programmer art versions of Altar . |
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Main Menu for Altarin In DevThe main menu for Altar . |
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Altar's Game Playin In DevHere's a screen cap of my newest game, Altar . |
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Medieval Tile Mapin In DevMy tile map editor with a good source image (also a good demo of the tile selector |
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Tile Map Selectorin In DevThis depicts the tile map editor selector, which displays the entire map to allow the selection of tiles. |
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Happy Mapin In DevI'm just playing around with my tile map editor |
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Tile Map Editor Box Fillin In DevI had just implemented box filling when I took this image of the tile map editor. |
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Tile Map 16x16in In DevThis is another picture of the tile map system I've created, only with 16x16 tiles. |
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Early Tile Mapin In DevThis picture shows a test of a tile map system I wrote for my 2D games. |
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OpenGLin In DevMy first OpenGL program was this one. At this point it has working camera controls and fog. |
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Early Cave Generatorin In DevI started work on a game where you explore caves. Each cave is generated procedurally and at this point can only go straight down. |
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Cave collision testingin In DevThis is a test I set up to make sure my collision detection and response worked (it didn't). |
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