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Member Since 02 Nov 2011
Offline Last Active Nov 03 2011 07:23 AM

Topics I've Started

OpenGL performance degraded after pausing window

02 November 2011 - 12:34 PM

I apologize for posting a topic from another forum, but I was lead to this forum based on the authors reputation on solving hard problems.

The issue that I am experiencing is described here:

nVidia Forum

The sample application shows when rendering to three windows on a Linux OS with TwinView enabled will start degrading in performance when one window is no longer updated.

Any help and suggestion is welcome!