Jump to content

  • Log In with Google      Sign In   
  • Create Account

Sacred Pixel

Member Since 02 Nov 2011
Offline Last Active Oct 09 2016 05:14 AM

Posts I've Made

In Topic: Animation Blending

28 October 2013 - 07:38 AM

wow! :)


So for best possible transitions we must have intermidiate animations that's triggered in right time. I think I'll have to use the second approach more to reduce the number of intermidiate animations that have to be created.


Thanks again for your time haegarr, much appreciated!

In Topic: Animation Blending

27 October 2013 - 03:00 PM

Thanks haegarr for your explanation. Yes I'm using weighting formula like yours:


( 1 - w ) * A1 + w * A2


I'm not sure if I stated my question correctly but what I'm looking for is to somehow transition between animations so the player doesn't notice animation change while requesting new animations (3 or more, take a look at example below). We have animation channels so separating bones for different animations isn't an issue.


Say the player character is walking and then starts running. Our current animation code would transition the walk to run animation in 300 milliseconds using the above formula to adjust the weight toward the run animation. So far so good. But the problem starts when user request another animation like crouch in middle of walk to run transition.

In Topic: Slightly amibitious I know

04 November 2011 - 09:26 AM

Go with html5/JavaScript to start with:

You don't need to learn server scripting unless you need persistence. It's more complicated.

Html5/Canvas is nice but you should keep it in mind that only new versions of browsers support it. Unless you want your games to be only one session long and don't want to save any data (highscores, player items, etc) you're fine without a server scripting language. Also learning a server scripting language like PHP is not harder than learning JavaScript.

In Topic: Slightly amibitious I know

02 November 2011 - 01:31 PM

Like what josh suggested, for a browser game you need to know some server side scripting language like PHP, ASP.NET, Ruby etc. Also you need to learn some SQL in order to store your game data.
And for animations and chat some JavaScript is required ( You could also use JavaScript libraries like jQuery, YUI, etc ).

Ah i almost forgot:

I don't know about any online resource that teach how to create a browser game but here are some tutorials for mentioned tools to get you started:

PHP 101

Asp.net website contains tutorials for both web-forms and MVC

SQL Course

JavaScript on w3schools.com, its more reference than tutorial but still useful