Ok thx all for the answers. Ok so I'll go into a bit more detailed explanation of what I'm looking for/what i know. Ok so i've been doing some programming in c++ just for fun really, no super big projects. I did a lot of the problems from ProjectEuler, and also made some games. Started with some console pacman/snake, and then moved into sdl where i developed a tetris game, aswell as a simple Rpg game(kinda like the gameboy version of pokemon). In openGl, I read the nehe tutorials and practiced a bit of what i leaerned.
So i guess i should have expressed myself a little better. I'm looking for books that can help me with the game development, especially like design and organizational structure, but also some good books on the development of a 3d game engine.
sc2slash
Member Since 23 Nov 2011Offline Last Active Jul 11 2012 03:55 AM

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