Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 29 Nov 2011
Offline Last Active Jul 22 2016 11:27 AM

#5010748 Does it get easier to remember everything DirectX?

Posted by on 14 December 2012 - 03:42 PM

It isn't always about remembering every keyword or function provided by DirectX. Yes, through constant use you will be able to recognize when you can use a function available by DirectX's API. The purpose of the online reference is to alleviate the need for you to remember everything. My advice is to read through your book so that you are familiar with the API but not to stress memorization. Work the examples too. Programming graphical interfaces and 3D software is supposed to be fun. Do not turn it into a college course unless you are being graded and have paid tuition prices. Additionally, let your creativity guide your study.

#4995353 Create a Game Engine

Posted by on 30 October 2012 - 05:06 AM

Small advice. Buy a cheap "learn video game programming" book for c++ or c sharp. Start there and use the information to build your own projects. These books will teach you how to implement your graphics device either through DirectX or OpenGL which is very important. Additionally it will teach you proper game engine structuring for Object-Oriented design.