Looking at your main() it seems to be quitting before the while(quit == false). Since init() is quite simple, check the files you're trying to load on load_files().
- Viewing Profile: Reputation: Juliano Schroeder
Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics
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#4950636 SDL Running Bugs
Posted by Juliano Schroeder
on 19 June 2012 - 11:03 AM
#4950369 Structure of classes in good Game Engine?
Posted by Juliano Schroeder
on 18 June 2012 - 02:35 PM
Inheritance is not bad. It can be bad if you do it wrong or too much. Inheritance is very good when you want substitutable behavior. Take a look at the C++ Faq on inheritance:
http://www.parashift.com/c++-faq-lite/proper-inheritance.html
On your LogSys case, I would go for a global as MajorTom suggested. Take a look at your sentence "
http://www.parashift.com/c++-faq-lite/proper-inheritance.html
On your LogSys case, I would go for a global as MajorTom suggested. Take a look at your sentence "
Is there any easier way to distribute it to pretty much everything?" well, globals are for eveything everywhere.
#4908409 Qeustions regardeing domain names.
Posted by Juliano Schroeder
on 01 February 2012 - 10:45 AM
I think you only need to add an A-Record to your domain account at your shared hosting that currently holds your domain.
The whois with the name of the host is because, probably, you have a privacy service turned on on yout account. This hides your name and puts the name of the host.
The whois with the name of the host is because, probably, you have a privacy service turned on on yout account. This hides your name and puts the name of the host.
#4891922 I'm new subforum in the For Beginners forum
Posted by Juliano Schroeder
on 08 December 2011 - 02:26 PM
Hello,
I'm a newbie myself regarding game programming, but I too get annoyed with the storm of repetitive posts about "Which language should I choose" "I'm new How do I start" type of posts. Some years ago when I've first got interested in game programming I found this article here on GameDev:
http://www.gamedev.net/page/resources/_/technical/game-programming/how-do-i-make-games-a-path-to-game-development-r892
I think it summarizes almost everything that a beginner needs to know to start learning game programming. This year, when I came again to GameDev, I was looking for this article and didn't find it so easily.
I think something like this is missing on the site, some direction, even before the user registers himself on the forum. They probably have a mindset like I had "These guys are pros, they make games, what are their advices?" Well, you just need to put your general advices somewhere for all the beginners to see.
Maybe it's not that simple, only my 2 cents.
I'm a newbie myself regarding game programming, but I too get annoyed with the storm of repetitive posts about "Which language should I choose" "I'm new How do I start" type of posts. Some years ago when I've first got interested in game programming I found this article here on GameDev:
http://www.gamedev.net/page/resources/_/technical/game-programming/how-do-i-make-games-a-path-to-game-development-r892
I think it summarizes almost everything that a beginner needs to know to start learning game programming. This year, when I came again to GameDev, I was looking for this article and didn't find it so easily.
I think something like this is missing on the site, some direction, even before the user registers himself on the forum. They probably have a mindset like I had "These guys are pros, they make games, what are their advices?" Well, you just need to put your general advices somewhere for all the beginners to see.
Maybe it's not that simple, only my 2 cents.
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