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Member Since 02 Dec 2011
Offline Last Active Feb 26 2015 09:02 PM

Posts I've Made

In Topic: Best tutorials for beginner to expert Unity Java?

25 February 2015 - 01:23 PM

I am trying to find a really welldone tutorial on Java Unity but can't find any. Do you know a really good tutorial?

If you are trying to learn unity, you should start by learning c#.  i think its better to use than unityscript(unity's version of javascript), because it is a more powerful language and more widely used in general.  One tutorial I would recommend for a newcomer to unity would be http://pixelnest.io/tutorials/2d-game-unity/ It covers quite a few features and isn't too old.  It still uses the old GUI system instead of the newer UI system, but outside of that everything is up to date.

In Topic: Is C# in Unity3D worth learning?

28 December 2014 - 10:39 PM

Is C# worth learning in Unity? People say that every unity game looks the same, and that Unity is too simple.


For a beginner like me, I think that Unity is great for starters. So far I tried to learn C++ and gave up because I want something to do not just create console applications like hangman. Unity seems great in visualizing what you are doing, and you don't have to learn any OpenGL or DirectX because it is all made for you.


I think it is good. Some people say it is bad. I want to know if it is worth learning, if it is not good, are there any other good engines like Unity?


firstly people that say all unity games look the same are dead wrong.  and unity is not too simple, its actually quite complex.  it is a great general purpose game engine, especially for beginners.  I would say go for it.  its best to use c# for unity, since you can use it outside unity and has some similarities with c++ which can help when learning c++ later down the road, if you choose.

In Topic: Programming Laptops (-numerics pad)

08 December 2014 - 08:17 AM

I would agree with others about needing a numeric keypad.  It helps in many situations.  As for a laptop I got a used hp envy m6-1205dx http://www.amazon.com/HP-m6-1205dx-discrete-class-LED-backlit-high-definition/dp/B00BGYFGKI, got mine from ebay for about 450-500.


I also bought 16gb of ram and it works great for unity.  was also able to do that and get a 250gb ssd last year for under $700 US.  I would bet you could put together something like that pretty cheap especially now.  only things I didn't like about it was only 1 hd bay, had to get an external enclosure for the 750gb drive that came with it, and i would have preferred a larger screen. 


I would check out the amd apu based laptops if you are looking for a bargain laptop for game dev. 

In Topic: Free game engine suggestions for a single-player top-down 2D RPG?

26 August 2014 - 01:38 PM

every thing you want can be done in unity.  it is free for the base, though the pro is kinda pricy.  you can do all the programming in c#.  I think you would be able to pick up c# pretty fast if you already know some java and c++.  it has been described as both similar to java, and c++.  I would recomend the 4.6 beta due to the additions added to UI implementation.

In Topic: Game engine for beginners, details here...

29 June 2014 - 10:26 PM

Ok fine, lets say C# is the best overall in performance & learning.


I have tried making my game in Unity and it has NOT gone well, i got VERY frustrated over it due to lack of community support.


Many have stated that I start in baby steps, so I did, i done one of the Unity tutorial series (Stealth) and of all the tutorials i have found, none have explained a piece of code in detail. This is what i have EXPERIENCED.



Unity has some of the best community support of any of the engines or frameworks that I have used.  It has tons of tutorials and videos on youtube and around the web.  I don't know if you didn't search hard enough or what but there is a ton of info and learning material on unity out there.