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CryoGenesis

Member Since 05 Dec 2011
Offline Last Active May 17 2013 05:35 PM
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Posts I've Made

In Topic: Problem with Java KeyListener

24 April 2013 - 02:32 PM

Addition to that ^

 

Make sure you add it to the different class's constructor (JPanel I'm guessing), not the player constructor.

Also, adding "setFocusable(true)" might fix it if it still doesn't work.


In Topic: Game dev competition this weekend

24 April 2013 - 02:28 PM

I've been wanting to participate in a Ludum Dare comp for a long time. Depending on the theme, this weekend's Ludum Dare may be my first. The trouble is that to make something good I'd need to be active throughout the weekend but I just don't have time; especially since I wouldn't be using an out-sourced game engine. I wish they'd have a week-long Ludum Dare...


In Topic: what do programmers do on their off time?

20 April 2013 - 01:56 PM

I find my self needing a break from time to time, but i also have a project im working on, with a few people involved. Now, there is no time quota its all hobbyist stuff, but i do feel the need to always be learning more about programming, since i am the java programmer, and i am fairly new, learning about programming and programming theorys and concepts for about 7 months now, and the actual syntax of the java language for 4 months now.

 

Now back to this break i was talking about... i use to, well play games! all the time... if i wasnt eating sleeping or trying to hack the lastest andriod, id be on My Xbox roaming the wastelands of Fallout 3(aweeeesssooommee game, my favorite... i want to create one of the likes one day) untill my eyes were bloodshot...

 

now i have sold my xbox because, yes i did get tired of it, and it sat doing nothing for about 6 months, collecting dust... with my new found hobby of wanting to create and program games!

 

but Now i find my self not knowing what to do, to relax and get my mind off the next problem at hand, or wanting to test some new code i have written down. i try getting on youtube and watching funny cat videos, epic fail compilations, or people doing this new found harlem shake(disturbing i know!) but i always end up getting sidetracked with a little voice telling me"hey, you really should learn how to do_____"<- fill in the blank". And i go and look up random tutorials on how to do, whatever i need to do at the moment for another hour, just getting my self back to the mind set of"Damn i need a break!" And the horrible cycle continues

 

what do you do for relaxing? I know it sounds corny but its becoming a real problem! like i really cant seem to relax like i use to. Any sugestions would be much appreciated.

 

Sorry for boring you with my personal life and its problems if you just dont care xD.

 

I'm having trouble with getting sidetracked. I still play games but my Xbox 360 is just gathering dust. I keep needing to finish playing certain games and work on important projects but I think I need a break from my PC. I want to work on these projects but I just can't bring myself to do them. I keep trying to learn new things so I don't have to work on them.


In Topic: What gamedev books you have in your bookcase?

20 April 2013 - 01:53 PM

Of the top of my head...

 

CUDA by example.

Physics for Game Developers.

Game Development in Java.

Loads of Game Developers Magazine comics, WIRED comics, Retro Gamer mags and How It Works mags.

Loads of Java Programming books.

Loads of random Computer Science books.

A few different game development ones that I've just completely forgotten.

 

My bookcase is full with just random Java Programming books that I've never read. Along with a, shameful, Visual Basic book which I have trouble looking at without cringing. 


In Topic: First Pong Game - Code review

23 March 2013 - 04:43 PM

Also, I checked your other post about where to go from here. 

I see that you're an experienced coder so you're pretty much sorted. There is just one thing you'll probably need to get your head over though. Coding games (or simulations in general) is pretty much coding your own universe, that's how I see it anyway.

To make your game more realistic you'll need to learn physics (laws of motion, etc). To add functionality you'll need to learn mathematics (trigonometry, pythag, basically the stuff you learn in high school). For instance, if you wanted to draw a simple line from point A to point B, pixel by pixel, you'll either need to know trigonometry or how to work out the gradient of a line to do so. You'd actually be surprised how much trig and geometry stuff you use in game programming.

Anyway, I would recommend you to go get some game physics books then use the things you learn from the books to enhance your games to make them more interesting. For instance, about 2 years ago I learnt the equation to gravity and made an asteroids game where all the asteroids would start chasing after you because they were being pulled towards you due to their gravity.

Good luck with your game devving!


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