Killer Game Programming in Java has a bit of useful beginner information in it but I would just avoid it now because of its age. I bought it two years ago and it was out-dated then. The entire 3D section is a bit useless now, unless you want to use Java3D.
Having trouble remembering good beginner books.. A good way to learn game development would be through a Youtube video series. It's almost like having a teacher. TheCherno has a big Java game development series which goes over the same kind of stuff Killer Game Programming does (game loops, graphics, input, etc). It's a 112 episodes so I imagine it goes over all the very basics of game development.
On another note, touching up on your maths would be a good idea if you're just starting out. There's a whole lot of mathematics when it comes to game development (especially with the graphics programming).
Have fun learning gamedev