If I do Lua, I think I'll try to search out a current version of that book, so that I am up to date on everything.
What about UDK? I know that would be another great thing to learn, seeing as how its used a lot in the industry. The one thing about that, however, is that I'm a terrible artist. How would a strictly programming minded person break into Unreal Development? Any books, tutorials, etc?
U-VoltMember Since 08 Dec 2011
Offline Last Active Dec 12 2011 05:13 PM
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