So, I have 1 more semester of college left before I get my Associate's in Computer Science with a certificate in Game Design. I have taken C++, Adv. C++, Java, Adv. Java, VB, C#, 2D Game Design (using Allegro game engine). So needless to say, I have a very strong foundation in programming that continues to be built.
During the winter break coming up, I would like to do a little bit of self study in Game Programming. My programming instructor recommended Lua as a good thing to study for a prospective game programmer. I was curious if any of you had any suggestions for any books, tutorials, etc that I could work on during the break? I would rather have a book that I could follow along, so those are definitely preferred. Thanks for the info, and if anyone has any other suggestions OTHER than Lua, by all means, let me know!
U-VoltMember Since 08 Dec 2011
Offline Last Active Dec 12 2011 05:13 PM
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