Jump to content

  • Log In with Google      Sign In   
  • Create Account

Black-Rook

Member Since 11 Dec 2011
Offline Last Active Feb 06 2013 02:14 AM

Black-Rook's Journal > Classic RPG #1 - Task 10 (Graphic Revamp)

Posted Black-Rook on 06 January 2013 - 10:34 PM

Thankfully all the EXP and STATS are completed. Once you level up you have the option of selecting which stat to improve by hitting the appropriate shortcut key. I was considering having mouse control, but sadly it would throw the rest of the game off as there is only keyboard input. You can also reset your stats if you wish to make changes before confirm...

Black-Rook's Journal > Classic RPG #1 - Task 8 - Update 2 (Towns/Castles Complete)

Posted Black-Rook on 17 December 2012 - 12:15 AM

It's been so long since my last entry. Sadly with work and other things I've had little to no time lately. The good news is that all towns/castles are now programmed and fully working with menus!

There is not much to show currently, however in the next task there will be a video of combat, leveling up, applying stats, and shopping in town. I...

Black-Rook's Journal > Classic RPG #1 - Task 8 - Update 1 (Basic Menus)

Posted Black-Rook on 11 November 2012 - 04:16 PM

Hello everyone!

I've made very basic menus for the towns/castles, ect...

I've posted the images...

Black-Rook's Journal > Classic RPG #1 - Task 8 (Towns/Castles)

Posted Black-Rook on 09 November 2012 - 12:06 AM

It's now time to move onto Task 8!

I will be programming the Towns and Castles, adding in some menus to shop and activate your quests.

Task 8 Goals:

- Add Towns and Castles
- Program a screen for each one with their available options (ex. Shop / Quests)
- Remove [S] (Sell) from the Inventory Screen...

Black-Rook's Journal > Classic RPG #1 - Task 7 - Update 1 (HUD)

Posted Black-Rook on 04 November 2012 - 10:01 PM

Task 7 is now complete! Sorry for the long delay, I was way too busy to even touch code since my last entry. I also worked out a few other issues with the inventory system as I found a way to duplicate items.

The HUD is very basic as seen below in the three...

Black-Rook's Journal > Classic RPG #1 - Task 6 - Update 2 (Video)

Posted Black-Rook on 14 October 2012 - 06:44 AM

Hello everyone!

I've finished programming the inventory system for equipping, removing, and getting loot from enemies!

I've posted a video below:

(Watch in HD - Fullscreen for best viewing)



Thanks for watching! I will be working on a few...

Black-Rook's Journal > Classic RPG #1 - Task 6 - Update 1 (Sword Sprites)

Posted Black-Rook on 13 October 2012 - 03:03 AM

Hello everyone!

I've tried to update the swords to make it more clear the Bronze, Iron, and Steel are indeed different. The game will show a text description either way.

Below you will see the new swords on top, and previous ones below.

Posted Image

Now, to describe how...

Black-Rook's Journal > Classic RPG #1 - Task 6 (Item Sprites Shown)

Posted Black-Rook on 11 October 2012 - 05:58 AM

It's now time to set the goals for Task 6!!! I'm looking to have all weapons and armor types equip able, along with items useable through the inventory screen. The loot system will be fully functional as well.

I've done a few "simple" sprites for the following items:

Bronze Sword
Iron Sword
Steel Sword
Staff
Wooden...

Black-Rook's Journal > Classic RPG #1 - Task 5 - Update 1 (Video)

Posted Black-Rook on 05 October 2012 - 02:56 AM

Previous Entry - Classic RPG #1 - Task 5 - Revised: http://www.gamedev.n...task-5-revised/

I've finished programming the attack functions in the Player and Enemy class! The video below just shows movement,...

Black-Rook's Journal > Classic RPG #1 - Task 5 - Revised

Posted Black-Rook on 21 September 2012 - 02:15 AM

Previous Entry - Task 4 - Update 1: http://www.gamedev.n...ask-4-update-1/

Original Task 5 Entry: http://www.gamedev.n...c-rpg-1-task-5/

Task 5 -...

Black-Rook's Journal > No More Guild Wars 2 - Back to Programming!

Posted Black-Rook on 17 September 2012 - 07:16 AM

I've been slacking a bit on the project because of Guild Wars 2! I've played every class other than Guardian and I'm not enjoying the game as much as I hoped to! I normally play the thief for PVP and usually rank in the top 3 on my side. World vs World was alright with the thief and if you wire people towards you that are low on HP...

Black-Rook's Journal > Guild Wars 2 - Cannot Wait!

Posted Black-Rook on 09 August 2012 - 09:17 PM

I'm really looking forward to Guild Wars 2! I did play Guild Wars 1 on release and played through several times, however I never really enjoyed Eye of the North as much. I've never pre-ordered a game or anything for that matter in my entire life, yet I found myself pre-ordering Guild Wars 2 so I could get the three day head start, and the...

Black-Rook's Journal > Classic RPG #1 - Task 4 - Update 1

Posted Black-Rook on 05 August 2012 - 03:57 PM

Previous Entry - Task 4: http://www.gamedev.n...c-rpg-1-task-4/

----------------------------------------------------------------------------------

Task 4 - Update 1

Hello everyone! ...

Black-Rook's Journal > Classic RPG #1 - Resumes!

Posted Black-Rook on 07 July 2012 - 08:58 PM

Thankfully the Classic RPG project will now resume! Hockey is now over, which means more hours to spend programming and developing this game.

I will me working on the project starting tonight, and I will be posting a video in August! The Editor as most know has been completed, so all that I need to do is develop the maps, moving system, combat...

Black-Rook's Journal > Classic RPG #1 - Project Will Resume Soon!

Posted Black-Rook on 01 June 2012 - 09:17 PM

Hello everyone!

As most know, I've been gone off GameDev for awhile now! Well, other than a few posts here and there.

The Classic RPG project will resume by mid-June to late June!!! Hockey season is almost over so I wont be playing three to four times a week! I cannot wait to get back into programming again!

See you all...



PARTNERS