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23 October 2015 - 05:16 AM
Yes, the bottom console of Eclipse, it's basically the same as any console compiler output:
These error messages are much more useful to us.
22 October 2015 - 01:36 PM
The eclipse indexer may not have indexed the sfml files yet, so it gives you these problems.
Are you still experiencing problems -> on console <- when you try to compile/build the program?
17 June 2015 - 06:26 AM
I personally like the concept, that's explained here: https://molecularmusings.wordpress.com/2013/05/02/adventures-in-data-oriented-design-part-3a-ownership/
28 January 2015 - 05:09 AM
why don't you do research on your own?
there are are many results on google.
just the first 4 results?
24 October 2013 - 12:36 PM
Hey Mercury Filter,
first thing I see is:
you are using sizeof(verticies) and sizeof(elements) this returns the size of a pointer.
You should be using something like sizeof(float)*15 (15 Floats for verticies) and sizeof(float)*3 (3 Floats for elements)
You also can use a vector for this (i like doing that )
Which would result in something like that:
glBufferData(GL_ARRAY_BUFFER, sizeof(vertice_vector)*vertice_vector.size(), &vertice_vector, GL_STATIC_DRAW);
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