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Member Since 12 Dec 2011
Offline Last Active Aug 12 2016 08:28 AM

Posts I've Made

In Topic: Eclipse and SFML

23 October 2015 - 05:16 AM

Yes, the bottom console of Eclipse, it's basically the same as any console compiler output:


These error messages are much more useful to us.

In Topic: Eclipse and SFML

22 October 2015 - 01:36 PM

The eclipse indexer may not have indexed the sfml files yet, so it gives you these problems.


Are you still experiencing problems -> on console <- when you try to compile/build the program?

In Topic: rendering system design

17 June 2015 - 06:26 AM

I personally like the concept, that's explained here: https://molecularmusings.wordpress.com/2013/05/02/adventures-in-data-oriented-design-part-3a-ownership/

In Topic: Images in Java

28 January 2015 - 05:09 AM

why don't you do research on your own?

there are are many results on google.

just the first 4 results?

In Topic: OpenGL, Blank Screen

24 October 2013 - 12:36 PM

Hey Mercury Filter,


first thing I see is:

you are using sizeof(verticies) and sizeof(elements) this returns the size of a pointer.

You should be using something like sizeof(float)*15 (15 Floats for verticies) and sizeof(float)*3 (3 Floats for elements)


You also can use a vector for this (i like doing that :D)

Which would result in something like that:

glBufferData(GL_ARRAY_BUFFER, sizeof(vertice_vector[0])*vertice_vector.size(), &vertice_vector[0], GL_STATIC_DRAW);