the OpenGL version I am using is 2.1 with GLSL 1.2 / the ATI card supports up to 3.3 so it should be backwards compatible, right?
not all of my geometry disappears - just the terrain
the animated models are still drawn
i think this is heading in the wrong direction...
i know that different drivers handle things different.
the question i actually wanted to ask: how would i start to debug this issue?