I know I don't have the best samples; but I think I'm a pretty decent composer.
Your opinion isn't what counts - it's the opinion of your potential customers that counts. And
the way to influence that opinion is with the best samples. So keep improving your samples.
Well it's not just my opinion. A lot of people on the forums I post have given me positive feedback on my compositions.
If I get any criticism it's mostly to do with my samples or the production of my music.
The only way to improve samples is to buy another library.
Still, as I've stated; a lot of people have given me good feedback on my compositions. Can I improve? Of course.
But I think I'm at the point where I want to start monetizing my music. I think my samples would be fine for indie games.
Now, for a big triple A CoD-esque shooter would my samples cut it? No. But for indie games they should be fine.