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Member Since 18 Dec 2011
Offline Last Active Mar 17 2013 08:41 AM

Posts I've Made

In Topic: Moving object along the path

14 January 2013 - 11:30 AM

I figured it out. In my case a Bezier curve will work fine.

In Topic: Direct Input

12 December 2012 - 05:30 AM

Honestly, I do not see any point of DirectInput for these cases. You need to handle Windows messages anyway, and you even have functions like GetKeyboardState to query the current state.

Thank you for your answer.
To be honest, I rather will handle windows messages. So for me it's more natural than using Direct Input. I was only curios about talks around Direct Input. Also the windows messaging is already in use during the main window drawing.

In Topic: Direct Input

12 December 2012 - 04:54 AM

Already found the answer: DirectInput does not recognize keyboard character repeat settings. When using buffered data, DirectInput interprets each press and release as a single event with no repetition. When using immediate data, DirectInput is concerned only with the present physical state of the keys, not with keyboard events as interpreted by Windows.
DirectInput does not perform any character conversion or translation. For example, the SHIFT key is treated like any other key, not as a modifier of another keypress. Keys return the same identifiers regardless of the user's system language settings.

So, if it's all, why it shouldn't be used, then it's not that bad and Direct Input still could be used, if even somebody think it's a bad idea.

In Topic: Ooops... XNA is dead?!.

10 December 2012 - 01:05 PM

You can often apply the skills you learn using one technology to other situations using similar technologies. It's still going to be useful for you.

I guess so. I'm using those skills right now studying DircetX on my own.

In Topic: Ooops... XNA is dead?!.

10 December 2012 - 10:41 AM

I can't call something alive if it doesn't supported anymore

My parents long ago stopped supporting me and I am still alive. Posted Image


XNA is not capable to develop itself, is it? Posted Image