Sorry for bumping but I still have this problem. I've tried adjusting the projection matrix but it didn't help.
It sort of works of I use view space distance by doing: dist = dot(eye.xyz, eye.xyz) however the resulting regions arent as big as the frustum splits and they're only decently sized when I'm close to the ground.
Any ideas?
frna
Member Since 19 Dec 2011Offline Last Active Sep 08 2012 02:43 PM

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