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Danisflying

Member Since 21 Dec 2011
Offline Last Active May 15 2012 11:21 AM

Posts I've Made

In Topic: Best approach for a classic 3D space shooter camera

05 April 2012 - 06:07 PM

The easiest way is to keep the camera still and move the objects towards the camera.

In Topic: How do I create more than one constant buffer ?

26 March 2012 - 09:58 AM

I'm getting an error when it comes to CreateVertexShader function

In Topic: How do I create more than one constant buffer ?

26 March 2012 - 07:59 AM

I understand creating the second constant buffer, It how do I run both constant buffers at the same time using VSSetConstantBuffers function

In Topic: How do I create more than one constant buffer ?

25 March 2012 - 08:15 PM

How would I create that register ?

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