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Member Since 23 Dec 2011
Offline Last Active Apr 20 2012 03:59 PM

Posts I've Made

In Topic: Picking Cells On an Isometric Grid

19 April 2012 - 01:56 PM

What type of grid co-ordinates are you using, I'm having trouble as the way I did the isometric view was rotating the tiles. The tiles are 128x128 and about 180x90 in isometric:Posted Image

glRotatef(60, 1, 0, 0);
glRotatef(45, 0, 0, 1):

The Camera co-ords are the coordinates of the current player multiplied by 128.