I find myself trying to script a realistic inventory system, and I am having trouble, so I thought this was the best place to ask for aid. Basically it's a multi-player game, "hardcore Roleplaying" (basically it's actually with a local chat and Roleplaying rules), it's in the modern era, therefore, for example, people can steal a badge from a police officer and use it to fake being a cop, people can craft stuff if they are in the primary sector (agriculture).
Therefore, each item will have different values, as of badges, IDs, vehicle registrations and ownerships, everything may be robbed and everything can be shared.
I have been trying to figure the best way to do this, maybe anyone has something in mind?
Thank you in advance for your unconditional help,
mstrikerMember Since 26 Dec 2011
Offline Last Active Feb 17 2012 09:06 AM
Software Engineering Student, working in Lawedan Computer, Inc.
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