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shacktar

Member Since 31 Dec 2011
Offline Last Active Today, 04:43 PM

Posts I've Made

In Topic: Looking for a very specific tutorial online

23 November 2014 - 03:56 PM

Is this it?

 

http://gamemechanicexplorer.com/


In Topic: Portfolio Review Request

25 October 2014 - 10:36 PM

I have taken the following suggestions from this thread to heart and I will eventually implement them in my portfolio:

  • Make a separate web page for the resume
  • Make pages for each project offering project summaries and other details
  • Add videos
  • Try to condense the resume

Thank you all for your advice!


In Topic: Portfolio Review Request

12 October 2014 - 01:05 PM

Hello StarMire,

 

Thank you for your feedback. It is greatly appreciated.

 

Don't link directly to a PDF for your resume... make it a page, and provide an optional download link for the PDF.

Thanks for the suggestion. I was actually planning on doing this so I'll give that a higher priority.

 

I would also suggest more detailed layman explanations of your research ...

I'll see what I can do about making those explanations more approachable.

 

Any other feedback is welcome.


In Topic: OpenGL window is not visible.

24 August 2014 - 08:46 PM


glutInitWindowPosition(2500, 100); // Set the position of the window

 

2500 seems a little high for the x coordinate. Maybe you meant something like 250 instead?

 

If you find the console window to be a nuisance, you can always make it not show up by selecting Windows (/SUBSYTEM:WINDOWS) under Linker -> System -> SubSystem in your project settings.


In Topic: How to program tile transitions (C++/SFML)

23 August 2014 - 07:43 PM

Typically, the transitions are part of the tiles themselves.

 

For instance, look in the top left of the following tileset. Notice how the grass and water meeting diagonally are part of the same tile. Same thing for sand meeting the grass, and the grass meeting the mountains.

 

zelda005.png


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