I've been working on Aieslum's concept for the past 12 years, It went through many changes in both its lore and game mechanics.
I decided after over a decade that the final result would be of a 2.5d Plat former (like that of a "movement style" from Golden ax), with a battle system similar to a generic beat-em-up, with several new "add-ons", such as having an "Artillery mode" and a "Hand to hand" Mode.
The objective of the game will vary from mode to mode (In the story mode, it would vary depending on the mission/stage).
They could range from a simple "Take out all enemies and proceed" to "Defend the tower by hiring new units/turrets for "X" Amount of time" (Tower defense.)
I have allot of text documents that point out many of the features I've considered for the game. Units, Items, Stages, and many, many other concepts.
However other than my text I only have Concept art. Which I shall upload here as time goes by, however it's only character concept art.
I'll be needing a crew to complete this game series, as I have plans for sequels. I did not spend 12 years just thinking about one game.
However I do not plan to start on this game until I get college done, but i would like to organize the crew beforehand.
I will upload the character concepts on request.
Same goes for the text files.
Happy new year.
ZogJhonesMember Since 31 Dec 2011
Offline Last Active Apr 30 2012 09:55 AM
"A dreamer only watches, and wishes with dismay, while the the hero goes onward, and works for his pay."
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