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permian_lizard

Member Since 04 Jan 2012
Offline Last Active Oct 17 2013 01:17 AM
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#5102053 Just how complex are AAA games?

Posted by permian_lizard on 17 October 2013 - 01:17 AM

I imagine that writing a game solo, you start to realize that refining any one part of your game could months of your dedicated attention. And games that have huge teams behind them are obviously the only ones that have the opportunity to do exactly that so it shouldn't be surprising that their code-bases might start to look extremely arcane.




#5077099 PyGame, Cocos2d or PyGlet?

Posted by permian_lizard on 12 July 2013 - 09:17 AM

Thanks for the post -Pyglet is also my firm favourite here. Unfortunately its been very quiet since its last 2012 release.

 

As for your pros/cons another point might be python 3 support. Pyglet's last release began the process but its still an early alpha -Im not sure about pygame.




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