Yep, I changed it to be 32 bit float and it worked perfectly. I'm going to go through and do some optomization now, but with my computer as it is I can run the algorithm with 255 samples and still retain 30 fps. Still, I think some optimization would help. I'll probably start by going through MJP's post. Thanks for the help!
bearsomgMember Since 04 Jan 2012
Offline Last Active Jun 10 2013 01:16 PM