Woohoo! It worked! First of all it turns out that it wasn't displaying the image because SDL only likes 24-bit bmps. So I used the cmake copy command to include all the images in my assets folder using something like this:
[source lang="plain"]foreach(asset ${ASSETS}) file(COPY ${asset} DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/assets)endforeach(asset)[/source]
Thanks for all the help!
Christofer Padilla
Member Since 16 Jan 2012Offline Last Active Jul 29 2012 12:17 PM

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