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Dialock

Member Since 25 Jan 2012
Offline Last Active Jul 16 2016 09:47 PM

Posts I've Made

In Topic: OpenAL viable sound option?

27 December 2014 - 06:23 PM


Is it viable for a C++ application though?

 

So from that question using parts of TheChubu's response we can parse the question:

 

Is there a wrapper for OpenAL in C++?

 

If yes

    OpenAL is viable

else

    OpenAl is not viable

 

 

Also screw AAA games...  tongue.png


In Topic: Goodbye to GameDev.net

07 September 2014 - 08:38 AM

I notice people cry a lot here. (Everywhere actually, must be the fluoride.)  

I do like the articles though.


In Topic: How Are "Game Jams" Productive At All?

28 September 2013 - 11:27 PM

I think there are a number of benefits actually.  If you are a professional programmer a game jam gives you a short reprieve from a project you have been / will be on for an extended period of time which is why major studios usually have their own in house game jams.  A hobbyist like myself may actually get something done thus encouraging  me to continue even though I have too many abandoned projects / ideas waiting to be made.


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