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Dialock

Member Since 25 Jan 2012
Offline Last Active May 04 2015 07:20 PM

#5200348 OpenAL viable sound option?

Posted by Dialock on 27 December 2014 - 06:23 PM


Is it viable for a C++ application though?

 

So from that question using parts of TheChubu's response we can parse the question:

 

Is there a wrapper for OpenAL in C++?

 

If yes

    OpenAL is viable

else

    OpenAl is not viable

 

 

Also screw AAA games...  tongue.png




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